view rot <d x y z> [cx cy cz]rotates view by <d> degrees about vector (x, y, z) in view frame coords [around center point (cx, cy, cz) in world coords] (if not center point given, rotates around current view rotation center)
| view trans <x y z>translate view by vector <x, y, z>
| view setRotCenter [x y z]sets view rotation center to point <x, y, z>
| view setCenter [x y z]sets view center to point <x, y, z>
| view lookDir [x y z]sets view look direction to <x, y, z>
| view upDir [x y z]sets view up direction to <x, y, z>
| view centerOnNewObj [on|off|tog]sets option to center view on newly-inserted object
| view worldAxes [N|on|off|tog]sets size of/shows/hides world-frame axes
| view rotAxes [on|off|tog]shows/hides view-frame rotation axes
| view vol [on|off|tog]displays forcefield volume boundary (see 'vol' command for more options)
| view reset resets view to default
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